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Ky5

7
Posts
1
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A member registered Jul 24, 2018

Recent community posts

I feel like the replay value on this will be very high. I struggled a little in some places, where the prompts felt simultaneously slightly too vague and a little constricting, but I suspect that is user error rather than a fault of the writing. I'll definitely be coming back to this game, and experimenting with a different playstyle. Thank you for making this! 

Honestly loved it. You can write as much or as little as you like, and the prompts are flexible enough that a narrative emerges extremely easily. I used my Cultist Simulator deck to incorperate the lore of a different game into the story I followed, and the end result turned out beautifully.

Incremental Game Jam Game by Semenar! I found it on the popular incremental games list, and it linked me to both this and a bunch of other game jam entries. It was genuinely interesting to see the range of concepts people game up with, and yours was definitely one of the more unique ones! Considering what you made it for though, I don't fault you for not touching it since posting XD

Cool concept, but I really wish there was a way to remove scissor cards from your deck. I accidentally picked one up thanks to a misclick and it keeps whittling away an otherwise fantastic deck whenever I try leaving it on autoplay

An amazing game with an amazing concept, and I love a lot of the other games it's introduced me to! My only real complaint is that a lot of the other games it wants you to play for the secondary currencies don't work for many people (Optics Factory), glitch out lots (Cards Against Luminosity), are incredibly incomplete (GridLit), take forever to reach the necessary milestones (Light the City!), or are just point-blank the most infuriating incremental game I have ever encountered (Lit). I do genuinely love this game in and of itself, I like the different paths you can choose, and I feel like it's got a pretty good progression rate for a game I check on every half hour or so in-between work tasks. Plus, again, the *concept* is astounding, and I can't imagine the amount of work it must have taken to implement the meta aspects. I'm just sad I can't enjoy it to completion due to the failures of other games.

I love this concept and I'd love to play more of the game, but also uhhhh.... I think I broke it. Between the rubber coating, aero upgrades, and reduced gravity, the balls no longer land and I'm not getting any more money because of it, so I can't buy the lead upgrade to make them heavier so they'll land again XD

Cute little game, I absolutely love the mechanic of planting seeds to create platforms, and for a game jam game I think it's fantastic and a fun way to spend 20 minutes. My only real complaint is that, being a floating robot with no proper indicator of where exactly I'm 'standing', I kept falling off the platforms an inordinate amount, often due to the slight drift that happens after I'd already stopped pressing any buttons. Not a huge problem, overall, but incredibly frustrating at times. Otherwise brilliant game though!